Sonja Antony

Baldy

New member
OOC Information
Name: Baldy
SteamID: STEAM_0:1:25543028
Steam Profile Link: https://steamcommunity.com/id/baldysden
Discord Tag: Baldy#0539
Is this character a transfer?: Yes.
If so, from which community?: 21XX: New Light
If so, are you applying for anything more than what you had on your original community?: No, I'm only applying for a fracture of what I had - mostly items embedded into the character's core, WetWare & on-person items. AKA, if my character would step out of a shower and had to evacuate in 10 minutes, they'd take / carry the following.

Character Information

Full Name: Sonja Antony
Age: 28
National Origin: European, Slavic descent
Languages spoken other than Japanese or English: Russian, Vietnamese
At what age did they leave their nation of birth, if applicable?: 20
Is your character natural, semi-synthetic, or fully synthetic?: Natural.
Is your character a clone?: No.
Has your character transferred brains, or possessing a cyberized brain?: No.

Application Specifics

DISCLAIMER: Any of this isn't /demanded/, I'd be completely willing to nerf it all.

Are you transferring augmentations from another community?: Yes.
Proposed augmentations by part and tier, to be authorized(You can use a description of the "tier" of the augmentation, too!):
I'll be using the tiers as described in 21XX. The tiers rate from Tier 1 to 4. Tier 5 is military use, therefore forbidden or extremely rare.

- IO 'Deimos 1' cyberoptics, [Security/Lastgen Tier 3] Part of the Intellectual Outcomes' CQB package, capable of adjusting to bright light conditions without fail. Great for welding. (REPLACEMENT)

- RVA Right Pulse Arm, equipped with EMP plating. [Security/Lastgen Tier 2] Slightly faster than a human arm, it's main strength comes from an in-built EM Pulse generator. Used for stunning WetWare users. (REPLACEMENT)

- Hand/Arm Stabilizers Implant, Marksman Grade, [Tier 3]. An Implant installed to stabilize one's arms for greater accuracy. (REPLACEMENT)

- Smartlink MK.2 [Tier 3]. A smartlink neuralware, used to sync-up with any smartlink-ready weapons. This one provides the option to partially sync-up with non-smartlink weapons, therefore improving accuracy.

- ReBalance Left Arm. [Tier ???] An arm that is to improve the user in every way possible. (Should probably be replaced)

A replacement. An arm supporting marksmanship.

- Pair of Legs. MK3 Stampede Legs [Tier 3] A custom pair of legs with kinetic chargers built in - abilities via screenshot.

Any of the above can be nerfed / adjusted / fully denied.

Are you transferring items, from another community?: Yes.
Proposed items, to be authorized: A PDA, a holographic apparatus display to strap around one's helmet and A lot of combat drugs, mostly of reflexes-boosting nature. (Will specify upon request, if not, can be again, fully denied).


Are you transferring currency, from another community?: Yes.
Proposed amount of currency, to be authorized (can also be a ballpark estimate, such as poor, slightly wealthy, very wealthy, etc.):
Moderately wealthy, Rekhoem proposed a conversion of 21XX's currency to 16K TY2, which are reduced to 10K - using the remaining 6K in her bank account for easier passage, bribery, etc.
Are you transferring weaponry, from another community?: Yes.
proposed weapons, to be authorized (Can be a description of weaponry):
I would've asked for SA-3, a Plasma Slug Thrower with a magazine capacity of three rounds - yet, in case this would be denied, I'd ask for a street-modified pistol of your choosing, rechambered to 10mm.
With that, a steel combat blade.
Are you transferring permits, from another community?: No.
Proposed permits, to be authorized:
Given her status as a Solo, I'd like to ask for permits legalizing her carry of the afformentioned augmentations.

Backstory (Optional)

The late 50's.

Sonja's upbringing was subpar with the propagated standard's of the future. Orphaned since very young age, she has easily found herself in an abusive cycle of Organized Crime. Used mostly as your average slave-child, her survival was based on the care of low-life gangsters, which could be only gained by fulfilling demanded tasks. Therefore, her childhood and teens were consumed by small-scale crime, including thievery, pickpocketing, assisting mugging - and in her late years, even prostitution.
Yet, her loyalty was never earned. With every task, success or failure, she taught herself to find gain to her own agenda only. By her uncelebrated 20th birthday, she was mostly left alone to her own devices. Abusing this falsely relayed trust and a spike in tension between the neighbouring gangs, she made her escape. Using almost all of her funds, she buys a blind ticket out of there, somewhere far far away - and drives off, never to be heard of again.

At least, at home.

Arrival to Japan
What happens, when you put a streetkid behind bars, that has known only crime - and release them again? Nothing.
Sonja found herself in a shithole as great as before. At least this time, there was nobody to keep her on an imaginary leash. Resorting once more to crime, she abused her previously allocated skills to good use. This caught an eye of yet another gang during an unfortunate attempt to steal one's goods. Forcefully being associated, she once more ended up as one's puppet - this time, at least with some decency, simply filling up a quota of favors every week.

Turning the Tides (Events of 21XX)
Staring up above, at the skylines of towering skyscrapers - she felt an upcoming change in the air. A change she must do herself.
Making a break for it once more, she finds herself in Sendai, a place to be known as an anarchist's wet dream. Street Gangs rule the streets, whilst local authorities remain holed up in their hardpoints, letting private contractors and corporations 'clean up the mess', otherwise exploiting the lack of control for their own gain. Breeding grounds to Netrunners and Solos, Sonja found herself swiftly spiraling down yet another drain. This time, the deeper she sunk - the better she got. Murder shifted from an unfortunate accident to a weekly deed. She slowly started excelling at her craft, as years of contained spite and rage, towards the low-lifes that abused her throughout her entire childhood was now unleashed on whoever was unfortunate enough to meet her. In addition to her cunning and looks, she became a go-to gang-janitor. She found her own confidence in spilling someone else's blood, cleaning up the streets for those who had enough money to spare. Despite this, she never built her personality around her occupation, giving her a reputation of a female fatale.

Fleeing from Sendai
All the nice things don't last forever. With the introduction of a local corporate skirmish, an AI virus let-loose and total anarchy amidst the anarchy, Sonja was forced to flee. Confident in her craft to adapt, she decided to move to the Asian's mainland - Hong Kong.

Evidence of Prior Ownership/Authorization (Very Optional)
If you are able, please provide screenshots, or logs, showing your prior ownership or authorization of things you are applying for here, if you're a transfer 9If you can't, don't worry!):


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Last edited:

BlackDenim

Founder85
Staff member
- IO 'Deimos 1' cyberoptics, [Security/Lastgen Tier 3] Part of the Intellectual Outcomes' CQB package, capable of adjusting to bright light conditions without fail. Great for welding.
Here, we have Left and Right eyes as separate slots on the panel. Generally speaking, it's various amounts of chipware slots foreach tier of eye.

So I'll probably just keep both eyes at Version 2 right now, that should afford you a total of 4 chipware slots for the variousthings that you need for eye mods

- RVA Right Pulse Arm, equipped with EMP plating. [Security/Lastgen Tier 2] Slightly faster than a human arm, it's main strength comes from an in-built EM Pulse generator. Used for stunning WetWare users.
C-Grade Athletic Right Arm(Replacement or Augment?) with a Hardware Mod for anti-EMP, and then a (Replacement or Augment) Right hand, D-Grade with a hardware addition of a stunning device built into the palm/fingers. (This can either be a Delicate Procedure series hand, or an athletic series hand with a chipware mod for stabilization)

For the stabilization mod, you can have a Version 1 of a Stabilizer chipware for the arm, and for the hand, I listed it above.

- Smartlink MK.2 [Tier 3]. A smartlink neuralware, used to sync-up with any smartlink-ready weapons. This one provides the option to partially sync-up with non-smartlink weapons, therefore improving accuracy.
This requires two parts. There's ChipWare for the Neural Stack, that sets up the SmartLink, and then there's the part for the hand, that essentially, connects to smartlink weaponry. But you can always mod any weapon to be a SmartLinked weapon.

- ReBalance Left Arm. [Tier ???] An arm that is to improve the user in every way possible. (Should probably be replaced)
We don't really have any WetWare stuff that totally, overall makes everything better.
 

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